- Фильтры: Технологии вывода изображения на внешний источник: HDMI
MSI N570GTX-Twin-Frozr III PE OC
PCI-Express x16 (v2.0), GeForce GTX 570, 1280 MB, DDR5 SDRAM, DirectX 11
Gigabyte (GV-R465OC-1GI)
PCI-Express x16 (v2.0), 1024 MB, DDR2 SDRAM, DirectX 10.1, OpenGL 2.1
Sapphire (11140-12-20R) Retail
PCI-Express x16 (v2.0), Radeon HD 4650, 1024 MB, DDR2 SDRAM, DirectX 10.1, OpenGL 2.0
Sapphire (21161-00-50R) Retail
PCI-Express x16 (v2.0), 1024 MB, DDR5 SDRAM, OpenGL 3.1, DirectX 11
Sapphire (11140-37-20R) Retail
PCI-Express x16 (v2.0), Radeon HD 4650, 512 MB, DDR2 SDRAM, DirectX 10.1, OpenGL 2.0
Asus (EN210/G/DI/512MD2(LP)) Retail
PCI-Express x16 (v2.0), 512 MB, DDR2 SDRAM, DirectX 10.1, OpenGL 3.2
Asus (ENGT240/DI/1GD3/A) Retail
PCI-Express x16 (v2.0), 1024 MB, DDR3 SDRAM, DirectX 10.1, OpenGL 3.2
Gigabyte (GV-R557OC-1GI)
PCI-Express x16 (v2.1), 1024 MB, DDR3 SDRAM, OpenGL 3.1, DirectX 11
Asus (EAH5670/DI/1GD5) BOX
PCI-Express x16 (v2.1), 1024 MB, DDR5 SDRAM, DirectX 11, OpenGL 3.2
MSI (R5670-PMD1G) BOX
PCI-Express x16 (v2.1), 1024 MB, DDR5 SDRAM, DirectX 11, OpenGL 3.2
Inno3D (N220-1DDV-D2CX)
PCI-Express x16 (v2.0), GeForce GT 220, 1024 MB, DDR2 SDRAM, OpenGL 3.1, DirectX 10.1
Asus (ENGT240/DI/512MD3/A) Retail
PCI-Express x16 (v2.0), 512 MB, DDR3 SDRAM, DirectX 10.1, OpenGL 3.2
Asus EAH5450/DI/1GD3(LP)
PCI-Express x16 (v2.1), 1024 MB, DDR3 SDRAM, DirectX 11, OpenGL 3.2
Inno3D (N98GT-1DDV-D2CX)
PCI-Express x16 (v2.0), GeForce 9800 GT, 1024 MB, DDR3 SDRAM, DirectX 10, OpenGL 2.0
MSI (R5870 Lightning) BOX
PCI-Express x16 (v2.1), 1024 MB, DDR5 SDRAM, DirectX 11, OpenGL 3.2
MSI (R5550-MD1G) BOX
PCI-Express x16 (v2.1), 1024 MB, DDR3 SDRAM, DirectX 11, OpenGL 3.2
HIS (H557FS1G) BOX
PCI-Express x16 (v2.1), 1024 MB, DDR3 SDRAM, DirectX 11, OpenGL 3.2
Gigabyte (GV-N210OC-512I)
PCI-Express x16 (v2.0), GeForce 210, 512 MB, DDR2 SDRAM, OpenGL 3.1, DirectX 10.1
Asus (ENGTS450 DirectCU/DI/1GD5)
PCI-Express x16 (v2.0), GeForce GTS 450, 1024 MB, DDR5 SDRAM
Gigabyte (GV-R575OC-1GI)
PCI-Express x16 (v2.1), 1024 MB, DDR5 SDRAM, DirectX 11, OpenGL 3.2




















